lambda-zig/lambdabuild/Package.zig

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2024-08-27 23:29:43 +00:00
const std = @import("std");
const Package = @This();
step: std.Build.Step,
lambda_zipfile: []const u8,
const base_id: std.Build.Step.Id = .install_file;
pub const Options = struct {
name: []const u8 = "",
exe: *std.Build.Step.Compile,
zipfile_name: []const u8 = "function.zip",
};
pub fn create(owner: *std.Build, options: Options) *Package {
const name = owner.dupe(options.name);
const step_name = owner.fmt("{s} {s}{s}", .{
"aws lambda",
"package",
name,
});
const package = owner.allocator.create(Package) catch @panic("OOM");
package.* = .{
.step = std.Build.Step.init(.{
.id = base_id,
.name = step_name,
.owner = owner,
.makeFn = make,
}),
.lambda_zipfile = options.zipfile_name,
};
// TODO: For Windows, tar.exe can actually do zip files. tar -a -cf function.zip file1 [file2...]
// https://superuser.com/questions/201371/create-zip-folder-from-the-command-line-windows#comment2725283_898508
//
// We'll want two system commands here. One for the exe itself, and one for
// other files (TODO: what does this latter one look like? maybe it's an option?)
var zip_cmd = owner.addSystemCommand(&.{ "zip", "-qj9X" });
zip_cmd.has_side_effects = true; // TODO: move these to makeFn as we have little cache control here...
zip_cmd.setCwd(.{ .src_path = .{
.owner = owner,
.sub_path = owner.getInstallPath(.prefix, "."),
} });
const zipfile = zip_cmd.addOutputFileArg(options.zipfile_name);
zip_cmd.addArg(owner.getInstallPath(.bin, "bootstrap"));
// std.debug.print("\nzip cmdline: {s}", .{zip});
if (!std.mem.eql(u8, "bootstrap", options.exe.out_filename)) {
// We need to copy stuff around
// TODO: should this be installing bootstrap binary in .bin directory?
const cp_cmd = owner.addSystemCommand(&.{ "cp", owner.getInstallPath(.bin, options.exe.out_filename) });
cp_cmd.has_side_effects = true;
const copy_output = cp_cmd.addOutputFileArg("bootstrap");
const install_copy = owner.addInstallFileWithDir(copy_output, .bin, "bootstrap");
cp_cmd.step.dependOn(owner.getInstallStep());
zip_cmd.step.dependOn(&install_copy.step);
// might as well leave this bootstrap around for caching purposes
// const rm_cmd = owner.addSystemCommand(&.{ "rm", owner.getInstallPath(.bin, "bootstrap"), });
}
const install_zipfile = owner.addInstallFileWithDir(zipfile, .prefix, options.zipfile_name);
install_zipfile.step.dependOn(&zip_cmd.step);
package.step.dependOn(&install_zipfile.step);
return package;
}
pub fn packagedFilePath(self: Package) []const u8 {
return self.step.owner.getInstallPath(.prefix, self.options.zipfile_name);
}
pub fn packagedFileLazyPath(self: Package) std.Build.LazyPath {
return .{ .src_path = .{
.owner = self.step.owner,
.sub_path = self.step.owner.getInstallPath(.prefix, self.lambda_zipfile),
} };
}
fn make(step: *std.Build.Step, node: std.Progress.Node) anyerror!void {
// Make here doesn't actually do anything. But we want to set up this
// step this way, so that when (if) zig stdlib gains the abiltity to write
// zip files in addition to reading them, we can skip all the system commands
// and just do all the things here instead
//
//
// TODO: The caching plan will be:
//
// get a hash of the bootstrap and whatever other files we put into the zip
// file (because a zip is not really reproducible). If the cache directory
// has the hash as its latest hash, we have nothing to do, so we can exit
// at that point
//
// Otherwise, store that hash in our cache, and copy our bootstrap, zip
// things up and install the file into zig-out
_ = node;
_ = step;
}