don't refresh progress counters pointlessly
the mainloop-based refresh timer keeps spinning even if there is no
update. overload stats_steps to signal whether a refresh is needed.
amends 8fbc4323
.
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460bfbb8ac
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@ -43,10 +43,12 @@ print_stats( void )
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static void
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static void
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stats_timeout( void *aux ATTR_UNUSED )
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stats_timeout( void *aux ATTR_UNUSED )
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{
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{
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if (stats_steps != -1) {
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stats_steps = -1;
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stats_steps = -1;
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conf_wakeup( &stats_wakeup, 200 );
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print_stats();
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print_stats();
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}
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}
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conf_wakeup( &stats_wakeup, 200 );
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}
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void
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void
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stats( void )
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stats( void )
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@ -55,8 +57,10 @@ stats( void )
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return;
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return;
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// If the main loop appears to be running, skip the sync path.
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// If the main loop appears to be running, skip the sync path.
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if (stats_steps < 0)
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if (stats_steps < 0) {
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stats_steps = -2;
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return;
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return;
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}
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// Rate-limit the (somewhat) expensive timer queries.
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// Rate-limit the (somewhat) expensive timer queries.
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if (++stats_steps < 10)
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if (++stats_steps < 10)
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