universal-lambda-zig/src/lambda.zig
Emil Lerch 54740a7022
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const std = @import("std");
const builtin = @import("builtin");
const HandlerFn = @import("universal_lambda.zig").HandlerFn;
const Context = @import("universal_lambda.zig").Context;
const log = std.log.scoped(.lambda);
var empty_headers: std.http.Headers = undefined;
var client: ?std.http.Client = null;
const prefix = "http://";
const postfix = "/2018-06-01/runtime/invocation";
pub fn deinit() void {
if (client) |*c| c.deinit();
client = null;
}
/// Starts the lambda framework. Handler will be called when an event is processing
/// If an allocator is not provided, an approrpriate allocator will be selected and used
/// This function is intended to loop infinitely. If not used in this manner,
/// make sure to call the deinit() function
pub fn run(allocator: ?std.mem.Allocator, event_handler: HandlerFn) !void { // TODO: remove inferred error set?
const lambda_runtime_uri = std.os.getenv("AWS_LAMBDA_RUNTIME_API") orelse test_lambda_runtime_uri.?;
// TODO: If this is null, go into single use command line mode
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
defer _ = gpa.deinit();
const alloc = allocator orelse gpa.allocator();
const url = try std.fmt.allocPrint(alloc, "{s}{s}{s}/next", .{ prefix, lambda_runtime_uri, postfix });
defer alloc.free(url);
const uri = try std.Uri.parse(url);
// TODO: Simply adding this line without even using the client is enough
// to cause seg faults!?
// client = client orelse .{ .allocator = alloc };
// so we'll do this instead
if (client != null) return error.MustDeInitBeforeCallingRunAgain;
client = .{ .allocator = alloc };
empty_headers = std.http.Headers.init(alloc);
defer empty_headers.deinit();
log.info("tid {d} (lambda): Bootstrap initializing with event url: {s}", .{ std.Thread.getCurrentId(), url });
while (lambda_remaining_requests == null or lambda_remaining_requests.? > 0) {
if (lambda_remaining_requests) |*r| {
// we're under test
log.debug("lambda remaining requests: {d}", .{r.*});
r.* -= 1;
}
var req_alloc = std.heap.ArenaAllocator.init(alloc);
defer req_alloc.deinit();
const req_allocator = req_alloc.allocator();
// Fundamentally we're doing 3 things:
// 1. Get the next event from Lambda (event data and request id)
// 2. Call our handler to get the response
// 3. Post the response back to Lambda
var ev = getEvent(req_allocator, uri) catch |err| {
// Well, at this point all we can do is shout at the void
log.err("Error fetching event details: {}", .{err});
std.os.exit(1);
// continue;
};
if (ev == null) continue; // this gets logged in getEvent, and without
// a request id, we still can't do anything
// reasonable to report back
const event = ev.?;
defer ev.?.deinit();
// Lambda does not have context, just environment variables. API Gateway
// might be configured to pass in lots of context, but this comes through
// event data, not context.
const event_response = event_handler(req_allocator, event.event_data, .{ .none = {} }) catch |err| {
event.reportError(@errorReturnTrace(), err, lambda_runtime_uri) catch unreachable;
continue;
};
event.postResponse(lambda_runtime_uri, event_response) catch |err| {
event.reportError(@errorReturnTrace(), err, lambda_runtime_uri) catch unreachable;
continue;
};
}
}
const Event = struct {
allocator: std.mem.Allocator,
event_data: []u8,
request_id: []u8,
const Self = @This();
pub fn init(allocator: std.mem.Allocator, event_data: []u8, request_id: []u8) Self {
return .{
.allocator = allocator,
.event_data = event_data,
.request_id = request_id,
};
}
pub fn deinit(self: *Self) void {
self.allocator.free(self.event_data);
self.allocator.free(self.request_id);
}
fn reportError(
self: Self,
return_trace: ?*std.builtin.StackTrace,
err: anytype,
lambda_runtime_uri: []const u8,
) !void {
// If we fail in this function, we're pretty hosed up
if (return_trace) |rt|
log.err("Caught error: {}. Return Trace: {any}", .{ err, rt })
else
log.err("Caught error: {}. No return trace available", .{err});
const err_url = try std.fmt.allocPrint(
self.allocator,
"{s}{s}{s}/{s}/error",
.{ prefix, lambda_runtime_uri, postfix, self.request_id },
);
defer self.allocator.free(err_url);
const err_uri = try std.Uri.parse(err_url);
const content =
\\{{
\\ "errorMessage": "{s}",
\\ "errorType": "HandlerReturnedError",
\\ "stackTrace": [ "{any}" ]
\\}}
;
const content_fmt = if (return_trace) |rt|
try std.fmt.allocPrint(self.allocator, content, .{ @errorName(err), rt })
else
try std.fmt.allocPrint(self.allocator, content, .{ @errorName(err), "no return trace available" });
defer self.allocator.free(content_fmt);
log.err("Posting to {s}: Data {s}", .{ err_url, content_fmt });
var err_headers = std.http.Headers.init(self.allocator);
defer err_headers.deinit();
err_headers.append(
"Lambda-Runtime-Function-Error-Type",
"HandlerReturned",
) catch |append_err| {
log.err("Error appending error header to post response for request id {s}: {}", .{ self.request_id, append_err });
std.os.exit(1);
};
// TODO: There is something up with using a shared client in this way
// so we're taking a perf hit in favor of stability. In a practical
// sense, without making HTTPS connections (lambda environment is
// non-ssl), this shouldn't be a big issue
var cl = std.http.Client{ .allocator = self.allocator };
defer cl.deinit();
var req = try cl.request(.POST, err_uri, empty_headers, .{});
// var req = try client.?.request(.POST, err_uri, empty_headers, .{});
// defer req.deinit();
req.transfer_encoding = .{ .content_length = content_fmt.len };
req.start() catch |post_err| { // Well, at this point all we can do is shout at the void
log.err("Error posting response (start) for request id {s}: {}", .{ self.request_id, post_err });
std.os.exit(1);
};
try req.writeAll(content_fmt);
try req.finish();
req.wait() catch |post_err| { // Well, at this point all we can do is shout at the void
log.err("Error posting response (wait) for request id {s}: {}", .{ self.request_id, post_err });
std.os.exit(1);
};
// TODO: Determine why this post is not returning
if (req.response.status != .ok) {
// Documentation says something about "exit immediately". The
// Lambda infrastrucutre restarts, so it's unclear if that's necessary.
// It seems as though a continue should be fine, and slightly faster
log.err("Get fail: {} {s}", .{
@intFromEnum(req.response.status),
req.response.status.phrase() orelse "",
});
std.os.exit(1);
}
log.err("Error reporting post complete", .{});
}
fn postResponse(self: Self, lambda_runtime_uri: []const u8, event_response: []const u8) !void {
const response_url = try std.fmt.allocPrint(
self.allocator,
"{s}{s}{s}/{s}/response",
.{ prefix, lambda_runtime_uri, postfix, self.request_id },
);
defer self.allocator.free(response_url);
const response_uri = try std.Uri.parse(response_url);
var cl = std.http.Client{ .allocator = self.allocator };
defer cl.deinit();
var req = try cl.request(.POST, response_uri, empty_headers, .{});
// var req = try client.?.request(.POST, response_uri, empty_headers, .{});
defer req.deinit();
// Lambda does different things, depending on the runtime. Go 1.x takes
// any return value but escapes double quotes. Custom runtimes can
// do whatever they want. node I believe wraps as a json object. We're
// going to leave the return value up to the handler, and they can
// use a seperate API for normalization so we're explicit.
const response_content = try std.fmt.allocPrint(
self.allocator,
"{s}",
.{event_response},
);
defer self.allocator.free(response_content);
req.transfer_encoding = .{ .content_length = response_content.len };
try req.start();
try req.writeAll(response_content);
try req.finish();
try req.wait();
}
};
fn getEvent(allocator: std.mem.Allocator, event_data_uri: std.Uri) !?Event {
// TODO: There is something up with using a shared client in this way
// so we're taking a perf hit in favor of stability. In a practical
// sense, without making HTTPS connections (lambda environment is
// non-ssl), this shouldn't be a big issue
var cl = std.http.Client{ .allocator = allocator };
defer cl.deinit();
var req = try cl.request(.GET, event_data_uri, empty_headers, .{});
// var req = try client.?.request(.GET, event_data_uri, empty_headers, .{});
// defer req.deinit();
try req.start();
try req.finish();
// Lambda freezes the process at this line of code. During warm start,
// the process will unfreeze and data will be sent in response to client.get
try req.wait();
if (req.response.status != .ok) {
// Documentation says something about "exit immediately". The
// Lambda infrastrucutre restarts, so it's unclear if that's necessary.
// It seems as though a continue should be fine, and slightly faster
// std.os.exit(1);
log.err("Lambda server event response returned bad error code: {} {s}", .{
@intFromEnum(req.response.status),
req.response.status.phrase() orelse "",
});
return error.EventResponseNotOkResponse;
}
var request_id: ?[]const u8 = null;
var content_length: ?usize = null;
for (req.response.headers.list.items) |h| {
if (std.ascii.eqlIgnoreCase(h.name, "Lambda-Runtime-Aws-Request-Id"))
request_id = h.value;
if (std.ascii.eqlIgnoreCase(h.name, "Content-Length")) {
content_length = std.fmt.parseUnsigned(usize, h.value, 10) catch null;
if (content_length == null)
log.warn("Error parsing content length value: '{s}'", .{h.value});
}
// TODO: XRay uses an environment variable to do its magic. It's our
// responsibility to set this, but no zig-native setenv(3)/putenv(3)
// exists. I would kind of rather not link in libc for this,
// so we'll hold for now and think on this
// if (std.mem.indexOf(u8, h.name.value, "Lambda-Runtime-Trace-Id")) |_|
// std.process.
// std.os.setenv("AWS_LAMBDA_RUNTIME_API");
}
if (request_id == null) {
// We can't report back an issue because the runtime error reporting endpoint
// uses request id in its path. So the best we can do is log the error and move
// on here.
log.err("Could not find request id: skipping request", .{});
return null;
}
if (content_length == null) {
// We can't report back an issue because the runtime error reporting endpoint
// uses request id in its path. So the best we can do is log the error and move
// on here.
log.err("No content length provided for event data", .{});
return null;
}
const req_id = request_id.?;
log.debug("got lambda request with id {s}", .{req_id});
var response_data: []u8 =
if (req.response.transfer_encoding) |_| // the only value here is "chunked"
try req.reader().readAllAlloc(allocator, std.math.maxInt(usize))
else blk: {
// content length
var tmp_data = try allocator.alloc(u8, content_length.?);
errdefer allocator.free(tmp_data);
_ = try req.readAll(tmp_data);
break :blk tmp_data;
};
return Event.init(
allocator,
response_data,
try allocator.dupe(u8, req_id),
);
}
////////////////////////////////////////////////////////////////////////
// All code below this line is for testing
////////////////////////////////////////////////////////////////////////
var server_port: ?u16 = null;
var server_remaining_requests: usize = 0;
var lambda_remaining_requests: ?usize = null;
var server_response: []const u8 = "unset";
var server_request_aka_lambda_response: []u8 = "";
var test_lambda_runtime_uri: ?[]u8 = null;
var server_ready = false;
/// This starts a test server. We're not testing the server itself,
/// so the main tests will start this thing up and create an arena around the
/// whole thing so we can just deallocate everything at once at the end,
/// leaks be damned
fn startServer(allocator: std.mem.Allocator) !std.Thread {
return try std.Thread.spawn(
.{},
threadMain,
.{allocator},
);
}
fn threadMain(allocator: std.mem.Allocator) !void {
var server = std.http.Server.init(allocator, .{ .reuse_address = true });
// defer server.deinit();
const address = try std.net.Address.parseIp("127.0.0.1", 0);
try server.listen(address);
server_port = server.socket.listen_address.in.getPort();
test_lambda_runtime_uri = try std.fmt.allocPrint(allocator, "127.0.0.1:{d}", .{server_port.?});
log.debug("server listening at {s}", .{test_lambda_runtime_uri.?});
defer server.deinit();
defer test_lambda_runtime_uri = null;
defer server_port = null;
log.info("starting server thread, tid {d}", .{std.Thread.getCurrentId()});
var arena = std.heap.ArenaAllocator.init(allocator);
defer arena.deinit();
var aa = arena.allocator();
// We're in control of all requests/responses, so this flag will tell us
// when it's time to shut down
while (server_remaining_requests > 0) {
server_remaining_requests -= 1;
// defer {
// if (!arena.reset(.{ .retain_capacity = {} })) {
// // reallocation failed, arena is degraded
// log.warn("Arena reset failed and is degraded. Resetting arena", .{});
// arena.deinit();
// arena = std.heap.ArenaAllocator.init(allocator);
// aa = arena.allocator();
// }
// }
processRequest(aa, &server) catch |e| {
log.err("Unexpected error processing request: {any}", .{e});
if (@errorReturnTrace()) |trace| {
std.debug.dumpStackTrace(trace.*);
}
};
}
}
fn processRequest(allocator: std.mem.Allocator, server: *std.http.Server) !void {
server_ready = true;
errdefer server_ready = false;
log.debug(
"tid {d} (server): server waiting to accept. requests remaining: {d}",
.{ std.Thread.getCurrentId(), server_remaining_requests + 1 },
);
var res = try server.accept(.{ .allocator = allocator });
server_ready = false;
defer res.deinit();
defer _ = res.reset();
try res.wait(); // wait for client to send a complete request head
const errstr = "Internal Server Error\n";
var errbuf: [errstr.len]u8 = undefined;
@memcpy(&errbuf, errstr);
var response_bytes: []const u8 = errbuf[0..];
if (res.request.content_length) |l|
server_request_aka_lambda_response = try res.reader().readAllAlloc(allocator, @as(usize, @intCast(l)));
log.debug(
"tid {d} (server): {d} bytes read from request",
.{ std.Thread.getCurrentId(), server_request_aka_lambda_response.len },
);
// try response.headers.append("content-type", "text/plain");
response_bytes = serve(allocator, &res) catch |e| brk: {
res.status = .internal_server_error;
// TODO: more about this particular request
log.err("Unexpected error from executor processing request: {any}", .{e});
if (@errorReturnTrace()) |trace| {
std.debug.dumpStackTrace(trace.*);
}
break :brk "Unexpected error generating request to lambda";
};
res.transfer_encoding = .{ .content_length = response_bytes.len };
try res.do();
_ = try res.writer().writeAll(response_bytes);
try res.finish();
log.debug(
"tid {d} (server): sent response",
.{std.Thread.getCurrentId()},
);
}
fn serve(allocator: std.mem.Allocator, res: *std.http.Server.Response) ![]const u8 {
_ = allocator;
// try res.headers.append("content-length", try std.fmt.allocPrint(allocator, "{d}", .{server_response.len}));
try res.headers.append("Lambda-Runtime-Aws-Request-Id", "69");
return server_response;
}
fn handler(allocator: std.mem.Allocator, event_data: []const u8, context: Context) ![]const u8 {
_ = allocator;
_ = context;
return event_data;
}
fn test_run(allocator: std.mem.Allocator, event_handler: HandlerFn) !std.Thread {
return try std.Thread.spawn(
.{},
run,
.{ allocator, event_handler },
);
}
fn lambda_request(allocator: std.mem.Allocator, request: []const u8, request_count: usize) ![]u8 {
var arena = std.heap.ArenaAllocator.init(allocator);
defer arena.deinit();
var aa = arena.allocator();
// Setup our server to run, and set the response for the server to the
// request. There is a cognitive disconnect here between mental model and
// physical model.
//
// Mental model:
//
// Lambda request -> λ -> Lambda response
//
// Physcial Model:
//
// 1. λ requests instructions from server
// 2. server provides "Lambda request"
// 3. λ posts response back to server
//
// So here we are setting up our server, then our lambda request loop,
// but it all needs to be in seperate threads so we can control startup
// and shut down. Both server and Lambda are set up to watch global variable
// booleans to know when to shut down. This function is designed for a
// single request/response pair only
lambda_remaining_requests = request_count;
server_remaining_requests = lambda_remaining_requests.? * 2; // Lambda functions
// fetch from the server,
// then post back. Always
// 2, no more, no less
server_response = request; // set our instructions to lambda, which in our
// physical model above, is the server response
defer server_response = "unset"; // set it back so we don't get confused later
// when subsequent tests fail
const server_thread = try startServer(aa); // start the server, get it ready
while (!server_ready)
std.time.sleep(100);
log.debug("tid {d} (main): server reports ready", .{std.Thread.getCurrentId()});
// we aren't testing the server,
// so we'll use the arena allocator
defer server_thread.join(); // we'll be shutting everything down before we exit
// Now we need to start the lambda framework, following a siimilar pattern
const lambda_thread = try test_run(allocator, handler); // We want our function under test to report leaks
lambda_thread.join();
return try allocator.dupe(u8, server_request_aka_lambda_response);
}
test "basic request" {
// std.testing.log_level = .debug;
const allocator = std.testing.allocator;
const request =
\\{"foo": "bar", "baz": "qux"}
;
const expected_response =
\\{"foo": "bar", "baz": "qux"}
;
const lambda_response = try lambda_request(allocator, request, 1);
defer deinit();
defer allocator.free(lambda_response);
try std.testing.expectEqualStrings(expected_response, lambda_response);
}
test "several requests do not fail" {
// std.testing.log_level = .debug;
const allocator = std.testing.allocator;
const request =
\\{"foo": "bar", "baz": "qux"}
;
const expected_response =
\\{"foo": "bar", "baz": "qux"}
;
const lambda_response = try lambda_request(allocator, request, 5);
defer deinit();
defer allocator.free(lambda_response);
try std.testing.expectEqualStrings(expected_response, lambda_response);
}