fix downstream build issues
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AWS-Zig Build / build-zig-0.11.0-amd64-host (push) Successful in 2m37s
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@ -57,5 +57,5 @@ pub fn configureBuild(b: *std.Build, cs: *std.Build.Step.Compile) !void {
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try @import("src/universal_lambda_build.zig").configureBuild(b, cs);
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}
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pub fn addModules(b: *std.Build, cs: *std.Build.Step.Compile) ![]const u8 {
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try @import("src/universal_lambda_build.zig").addModules(b, cs);
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return try @import("src/universal_lambda_build.zig").addModules(b, cs);
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}
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@ -23,7 +23,7 @@ pub fn run(allocator: ?std.mem.Allocator, event_handler: interface.HandlerFn) !u
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const data = if (is_test)
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test_content
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else
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std.io.getStdIn().reader().readAllAlloc(aa, std.math.maxInt(usize));
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try std.io.getStdIn().reader().readAllAlloc(aa, std.math.maxInt(usize));
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// We're setting up an arena allocator. While we could use a gpa and get
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// some additional safety, this is now "production" runtime, and those
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// things are better handled by unit tests
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@ -173,7 +173,7 @@ pub fn findHeaders(allocator: std.mem.Allocator) !Headers {
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// or the command line. For headers, we'll prioritize command line options
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// with a fallback to environment variables
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const is_test = @import("builtin").is_test;
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var argIterator = if (is_test) test_args.iterator(0) else std.process.argsWithAllocator(allocator);
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var argIterator = if (is_test) test_args.iterator(0) else try std.process.argsWithAllocator(allocator);
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_ = argIterator.next();
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var is_header_option = false;
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while (argIterator.next()) |a| {
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@ -17,7 +17,7 @@ pub var module_root: ?[]const u8 = null;
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pub fn configureBuild(b: *std.Build, cs: *std.Build.Step.Compile) !void {
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const function_name = b.option([]const u8, "function-name", "Function name for Lambda [zig-fn]") orelse "zig-fn";
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const file_location = addModules(b, cs);
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const file_location = try addModules(b, cs);
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// Add steps
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try @import("lambda_build.zig").configureBuild(b, cs, function_name);
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