148 lines
5.0 KiB
Zig
148 lines
5.0 KiB
Zig
const std = @import("std");
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// Although this function looks imperative, note that its job is to
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// declaratively construct a build graph that will be executed by an external
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// runner.
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pub fn build(b: *std.Build) void {
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// Standard target options allows the person running `zig build` to choose
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// what target to build for. Here we do not override the defaults, which
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// means any target is allowed, and the default is native. Other options
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// for restricting supported target set are available.
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const target = b.standardTargetOptions(.{});
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// Standard optimization options allow the person running `zig build` to select
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
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// set a preferred release mode, allowing the user to decide how to optimize.
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const optimize = b.standardOptimizeOption(.{});
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const ziggy = b.dependency("ziggy", .{
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.target = target,
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.optimize = optimize,
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});
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const install_step = b.getInstallStep();
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const build_cmd = b.addSystemCommand(&[_][]const u8{
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"kraft",
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"build",
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"--plat",
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"qemu",
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"--arch",
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"x86_64",
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"--log-level",
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"debug",
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// "--log-type",
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// "basic",
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});
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install_step.dependOn(&build_cmd.step);
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const artifact_env_var = LazyPathEnvironmentVariable.create(
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b,
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"LIB_ZIGGY",
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ziggy.artifact("libziggy").getEmittedBin(),
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build_cmd,
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);
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artifact_env_var.step.dependOn(&ziggy.artifact("libziggy").step);
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build_cmd.step.dependOn(&artifact_env_var.step);
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// This *creates* a Run step in the build graph, to be executed when another
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// step is evaluated that depends on it. The next line below will establish
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// such a dependency.
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const run_cmd = b.addSystemCommand(&[_][]const u8{
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"kraft",
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"run",
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"--plat",
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"qemu",
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"--arch",
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"x86_64",
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});
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// By making the run step depend on the install step, it will be run from the
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// installation directory rather than directly from within the cache directory.
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// This is not necessary, however, if the application depends on other installed
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// files, this ensures they will be present and in the expected location.
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run_cmd.step.dependOn(install_step);
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// This allows the user to pass arguments to the application in the build
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// command itself, like this: `zig build run -- arg1 arg2 etc`
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if (b.args) |args| {
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run_cmd.addArgs(args);
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}
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// This creates a build step. It will be visible in the `zig build --help` menu,
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// and can be selected like this: `zig build run`
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// This will evaluate the `run` step rather than the default, which is "install".
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const run_step = b.step("run", "Run the app");
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run_step.dependOn(&run_cmd.step);
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var kraft_clean_cmd = b.addSystemCommand(&[_][]const u8{
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"kraft",
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"clean",
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"--plat",
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"qemu",
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"--arch",
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"x86_64",
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});
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kraft_clean_cmd.stdio = .{ .check = .{} }; // kraft clean has some weird exit code behavior
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kraft_clean_cmd.has_side_effects = true;
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const clean_step = b.step("clean", "Clean the unikraft build");
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clean_step.dependOn(&kraft_clean_cmd.step);
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const distclean_cmd = b.addSystemCommand(&[_][]const u8{
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"rm",
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"-rf",
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".unikraft",
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});
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// rm -rf in this manner is leaving empty .unikraft/build, which is confusing
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// let's whack it
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const remove_empties_cmd = b.addSystemCommand(&[_][]const u8{
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"find", ".unikraft", "-type", "d", "-empty", "-delete",
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});
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remove_empties_cmd.step.dependOn(&distclean_cmd.step);
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const distclean_step = b.step("distclean", "Deep clean the unikraft build");
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distclean_step.dependOn(clean_step);
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distclean_step.dependOn(&remove_empties_cmd.step);
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}
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const LazyPathEnvironmentVariable = struct {
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const base_id: std.Build.Step.Id = .custom;
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step: std.Build.Step,
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lazy_path: std.Build.LazyPath,
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key: []const u8,
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run_step: *std.Build.Step.Run,
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pub fn create(
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owner: *std.Build,
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comptime key: []const u8,
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lazy_path: std.Build.LazyPath,
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run_step: *std.Build.Step.Run,
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) *LazyPathEnvironmentVariable {
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const step = owner.allocator.create(LazyPathEnvironmentVariable) catch @panic("OOM");
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step.* = .{
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.step = std.Build.Step.init(.{
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.id = base_id,
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.name = "env var " ++ key,
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.owner = owner,
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.makeFn = make,
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}),
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.key = key,
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.lazy_path = lazy_path,
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.run_step = run_step,
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};
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return step;
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}
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fn make(step: *std.Build.Step, prog_node: std.Progress.Node) error{ MakeFailed, MakeSkipped }!void {
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_ = prog_node;
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const b = step.owner;
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// const arena = b.allocator;
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const this: *LazyPathEnvironmentVariable = @fieldParentPtr("step", step);
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this.run_step.setEnvironmentVariable(this.key, this.lazy_path.getPath2(b, &this.step));
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}
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};
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