switch to raw_c_allocator as this is better for area allocation
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@ -219,8 +219,7 @@ pub fn main() !void {
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try bw.flush(); // don't forget to flush!
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try bw.flush(); // don't forget to flush!
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watcher_thread = try std.Thread.spawn(.{}, Watch.startWatch, .{&watcher});
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watcher_thread = try std.Thread.spawn(.{}, Watch.startWatch, .{&watcher});
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const max_header_size = 8192;
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var allocator = std.heap.raw_c_allocator; // raw allocator recommended for use in arenas
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var allocator = std.heap.c_allocator;
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var server = std.http.Server.init(allocator, .{ .reuse_address = true });
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var server = std.http.Server.init(allocator, .{ .reuse_address = true });
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defer server.deinit();
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defer server.deinit();
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