get all response body data from executor without allocations in core
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f57189fbfd
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5be44c911f
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@ -34,6 +34,7 @@ pub fn build(b: *std.Build) void {
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.target = target,
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.optimize = optimize,
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});
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lib.linkLibC();
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// This declares intent for the executable to be installed into the
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// standard location when the user invokes the "install" step (the default
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@ -1,12 +1,34 @@
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const std = @import("std");
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const testing = std.testing;
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export fn serve() void {
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const stdout_file = std.io.getStdOut().writer();
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var bw = std.io.bufferedWriter(stdout_file);
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const stdout = bw.writer();
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stdout.print(" 2 ", .{}) catch unreachable;
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bw.flush() catch unreachable;
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const Response = extern struct {
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ptr: [*]u8,
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len: usize,
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};
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var child_allocator = std.heap.raw_c_allocator; // raw allocator recommended for use in arenas
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var arena: std.heap.ArenaAllocator = undefined;
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export fn handle_request() *Response {
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arena = std.heap.ArenaAllocator.init(child_allocator);
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var allocator = arena.allocator();
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var al = std.ArrayList(u8).init(allocator);
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var writer = al.writer();
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writer.print(" 2.", .{}) catch unreachable;
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// Cannot simply return &Blah. Need to assign to var first
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var rc = &Response{
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.ptr = al.items.ptr,
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.len = al.items.len,
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};
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return rc;
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}
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/// having request_deinit allows for a general deinit as well
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export fn request_deinit() void {
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std.log.debug("deinit", .{});
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arena.deinit();
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}
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export fn add(a: i32, b: i32) i32 {
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146
src/main.zig
146
src/main.zig
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@ -2,16 +2,29 @@ const std = @import("std");
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const builtin = @import("builtin");
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const Watch = @import("Watch.zig");
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const serveFn = *const fn () void;
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const serveFn = *const fn () *ServeReturn;
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const requestDeinitFn = *const fn () void;
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const timeout = 250;
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const ServeReturn = extern struct {
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ptr: [*]u8,
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len: usize,
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};
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const FullReturn = struct {
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response: []u8,
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executor: *Executor,
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};
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const Executor = struct {
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path: [:0]const u8,
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library: ?*anyopaque = null,
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serveFn: ?serveFn = null,
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requestDeinitFn: ?requestDeinitFn = null,
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watch: ?usize = null,
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reload_lock: bool = false,
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in_request_lock: bool = false,
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};
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var executors = [_]Executor{
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@ -30,30 +43,58 @@ pub const std_options = struct {
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.{ .scope = .watch, .level = .info },
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};
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};
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const SERVE_FN_NAME = "serve";
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const SERVE_FN_NAME = "handle_request";
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const PORT = 8069;
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fn serve() !void {
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// TODO: writer as anytype is not going to survive across library boundaries...
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fn serve(allocator: std.mem.Allocator, response: *std.http.Server.Response) !*FullReturn {
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var null_server = std.http.Server.init(allocator, .{});
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defer null_server.deinit();
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var data: [14]u8 = @constCast(&[_]u8{0x00} ** 14).*;
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var child_response = std.http.Server.Response{
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.server = &null_server,
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.request = response.request,
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.connection = .{
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.conn = .{
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.stream = .{ .handle = 0 },
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.protocol = .plain,
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},
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},
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.address = .{ .any = .{
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.data = data,
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.family = 0,
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} },
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.headers = response.headers,
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};
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_ = child_response;
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// if (some path routing thing) {
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// TODO: Get request body into executor
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// TODO: Get headers back from executor
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// TODO: Get request headers into executor
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const executor = try getExecutor(0);
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executor.in_request_lock = true;
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errdefer executor.in_request_lock = false;
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// Call external library
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var serve_result = executor.serveFn.?();
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(try getExecutor(0))();
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// if (inx > 4) {
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// if (inx % 2 == 0)
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// (try getExecutor(0))()
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// else
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// (try getExecutor(1))();
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// }
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// Deal with results
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var slice: []u8 = serve_result.ptr[0..serve_result.len];
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var rc = &FullReturn{
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.executor = executor,
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.response = slice,
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};
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return rc;
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}
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fn getExecutor(key: usize) !serveFn {
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fn getExecutor(key: usize) !*Executor {
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var executor = &executors[key];
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if (executor.serveFn) |s| return s;
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if (executor.serveFn != null) return executor;
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executor.library = blk: {
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if (executor.library) |l|
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break :blk l;
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while (executor.reload_lock) // system is reloading the library
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std.time.sleep(1);
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std.time.sleep(1 * std.time.ns_per_ms / 2);
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if (executor.library) |l| // check again to see where we are at
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break :blk l;
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@ -71,9 +112,15 @@ fn getExecutor(key: usize) !serveFn {
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if (serve_fn == null) return error.CouldNotLoadSymbolServe;
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executor.serveFn = @ptrCast(serveFn, serve_fn.?);
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return executor.serveFn.?;
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loadOptionalSymbols(executor);
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return executor;
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}
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fn loadOptionalSymbols(executor: *Executor) void {
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if (std.c.dlsym(executor.library.?, "request_deinit")) |s| {
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executor.requestDeinitFn = @ptrCast(requestDeinitFn, s);
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}
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}
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fn executorChanged(watch: usize) void {
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// NOTE: This will be called off the main thread
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log.debug("executor with watch {d} changed", .{watch});
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@ -81,6 +128,8 @@ fn executorChanged(watch: usize) void {
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if (executor.watch) |w| {
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if (w == watch) {
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if (executor.library) |l| {
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while (executor.in_request_lock)
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std.time.sleep(1 * std.time.ns_per_ms / 2);
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executor.reload_lock = true;
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defer executor.reload_lock = false;
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@ -91,13 +140,15 @@ fn executorChanged(watch: usize) void {
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log.warn("could not reload! error opening library", .{});
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return;
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};
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executor.serveFn = @ptrCast(serveFn, std.c.dlsym(executor.library.?, SERVE_FN_NAME));
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if (executor.serveFn == null) {
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var symbol = std.c.dlsym(executor.library.?, SERVE_FN_NAME);
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if (symbol == null) {
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log.warn("could not reload! error finding symbol", .{});
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if (std.c.dlclose(executor.library.?) != 0)
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@panic("System unstable: Error after library open and cannot close");
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return;
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}
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executor.serveFn = @ptrCast(serveFn, symbol);
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loadOptionalSymbols(executor);
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}
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}
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}
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@ -164,35 +215,66 @@ pub fn main() !void {
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log.info("listening on port: {d}", .{server_port});
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if (builtin.os.tag == .linux)
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log.info("pid: {d}", .{std.os.linux.getpid()});
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// install signal handler
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var act = std.os.Sigaction{
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.handler = .{ .sigaction = exitApplication },
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.mask = std.os.empty_sigset,
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.flags = (std.os.SA.SIGINFO | std.os.SA.RESTART | std.os.SA.RESETHAND),
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};
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try std.os.sigaction(std.os.SIG.INT, &act, null);
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try std.os.sigaction(std.os.SIG.TERM, &act, null);
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try installSignalHandler();
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while (true) {
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var arena = std.heap.ArenaAllocator.init(std.heap.c_allocator);
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defer arena.deinit();
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processRequest(arena.allocator(), &server) catch |e| {
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log.err("Unexpected error processing request: {any}", .{e});
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if (@errorReturnTrace()) |trace| {
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std.debug.dumpStackTrace(trace.*);
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}
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};
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}
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}
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fn processRequest(allocator: std.mem.Allocator, server: *std.http.Server) !void {
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const max_header_size = 8192;
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const res = try server.accept(.{ .dynamic = max_header_size });
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defer res.deinit();
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defer res.reset();
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try res.wait();
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const server_body: []const u8 = "message from server!\n";
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res.transfer_encoding = .{ .content_length = server_body.len };
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// TODO: deal with this
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var buf: [1024]u8 = undefined;
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const n = try res.readAll(&buf);
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_ = n;
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// TODO: we need to also have a defer statement to deinit whatever happens
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// with the executor library. This will also add a race condition where
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// we could have a memory leak if the executor reloads in the middle of a
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// request. We may want to add a new spinlock on the reload thread to
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// avoid reloading in the middle of a request, which would be generally
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// bad anyway
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const errstr = "Internal Server Error\n";
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var errbuf: [errstr.len]u8 = undefined;
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var response_bytes = try std.fmt.bufPrint(&errbuf, errstr, .{});
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var full_response = serve(allocator, res) catch |e| brk: {
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res.status = .internal_server_error;
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// TODO: more about this particular request
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log.err("Unexpected error from executor processing request: {any}", .{e});
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if (@errorReturnTrace()) |trace| {
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std.debug.dumpStackTrace(trace.*);
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}
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break :brk null;
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};
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defer {
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if (full_response) |f| {
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if (f.executor.requestDeinitFn) |d| d();
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f.executor.in_request_lock = false;
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}
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}
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if (full_response) |f|
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response_bytes = f.response;
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res.transfer_encoding = .{ .content_length = response_bytes.len };
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try res.headers.append("content-type", "text/plain");
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try res.headers.append("connection", "close");
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try res.do();
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var buf: [128]u8 = undefined;
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const n = try res.readAll(&buf);
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_ = n;
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_ = try res.writer().writeAll(server_body);
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_ = try res.writer().writeAll(response_bytes);
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try res.finish();
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}
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}
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test {
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