perusing zig stdlib sources revealed idiomatic filter
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parent
4a1548b4be
commit
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110
src/main.zig
110
src/main.zig
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@ -26,29 +26,13 @@ var watcher = Watch.init(executorChanged);
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const log = std.log.scoped(.main);
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const log = std.log.scoped(.main);
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pub const std_options = struct {
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pub const std_options = struct {
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// Set the log level to info
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// Set the log level to info
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pub const log_level = .info;
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pub const log_level = .debug;
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// Define logFn to override the std implementation
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pub const log_scope_levels = &[_]std.log.ScopeLevel{
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pub const logFn = myLogFn;
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.{ .scope = .watch, .level = .info },
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};
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};
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};
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pub fn myLogFn(
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comptime level: std.log.Level,
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comptime scope: @TypeOf(.EnumLiteral),
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comptime format: []const u8,
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args: anytype,
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) void {
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// Ignore all non-error logging from sources other than
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// .my_project, .nice_library and the default
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switch (scope) {
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.watch => if (@enumToInt(level) >= @enumToInt(std.log.Level.debug))
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return, // Kill debug messages
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else => {},
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}
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std.log.defaultLog(level, scope, format, args);
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}
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fn serve() !void {
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fn serve() !void {
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// if (some path routing thing) {
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// if (some path routing thing) {
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@ -94,61 +78,61 @@ fn getExecutor(key: usize) !serve_op {
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}
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}
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// This works
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// This works
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fn executorChanged(watch: usize) void {
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log.debug("executor changed event", .{});
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for (&executors) |*executor| {
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if (executor.watch) |w| {
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if (w == watch) {
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if (executor.library) |l| {
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log.info("library {s} changed. Unloading library", .{executor.path});
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// TODO: These two lines could introduce a race. Right now that would mean a panic
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executor.serve = null;
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if (std.c.dlclose(l) != 0)
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@panic("System unstable: Error after library open and cannot close");
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}
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executor.library = null;
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executor.serve = null;
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// NOTE: Would love to reload the library here, but that action
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// does not seem to be thread safe
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}
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}
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}
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}
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// NOTE: this will be on a different thread. This code does not work, and I
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// am fairly certain it is because we can't share a function pointer between
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// threads
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// fn executorChanged(watch: usize) void {
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// fn executorChanged(watch: usize) void {
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// std.debug.print("executor with watch {d} changed\n", .{watch});
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// log.debug("executor changed event", .{});
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// for (&executors) |*executor| {
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// for (&executors) |*executor| {
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// if (executor.watch) |w| {
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// if (executor.watch) |w| {
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// if (w == watch) {
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// if (w == watch) {
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// if (executor.library) |l| {
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// if (executor.library) |l| {
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// std.debug.print("reloading executor at path: {s}\n", .{executor.path});
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// log.info("library {s} changed. Unloading library", .{executor.path});
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// const newlib = dlopen(executor.path) catch {
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// // TODO: These two lines could introduce a race. Right now that would mean a panic
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// std.debug.print("could not reload! error opening library\n", .{});
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// executor.serve = null;
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// return;
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// };
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// errdefer if (std.c.dlclose(newlib) != 0)
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// @panic("System unstable: Error after library open and cannot close");
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// const serve_function = std.c.dlsym(newlib, "serve");
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// if (serve_function == null) {
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// std.debug.print("could not reload! error finding symbol\n", .{});
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// return;
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// }
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// // new lib all loaded up - do the swap and close the old
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// std.debug.print("updating function and library\n", .{});
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// executor.serve = @ptrCast(serve_op, serve_function.?);
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// executor.library = newlib;
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// if (std.c.dlclose(l) != 0)
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// if (std.c.dlclose(l) != 0)
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// @panic("System unstable: Error after library open and cannot close");
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// @panic("System unstable: Error after library open and cannot close");
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// std.debug.print("closed old library\n", .{});
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// }
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// }
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// executor.library = null;
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// executor.serve = null;
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// // NOTE: Would love to reload the library here, but that action
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// // does not seem to be thread safe
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// }
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// }
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// }
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// }
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// }
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// }
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// }
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// }
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// NOTE: this will be on a different thread. This code does not work, and I
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// am fairly certain it is because we can't share a function pointer between
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// threads
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fn executorChanged(watch: usize) void {
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log.debug("executor with watch {d} changed", .{watch});
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for (&executors) |*executor| {
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if (executor.watch) |w| {
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if (w == watch) {
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if (executor.library) |l| {
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log.debug("reloading executor at path: {s}", .{executor.path});
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const newlib = dlopen(executor.path) catch {
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log.warn("could not reload! error opening library", .{});
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return;
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};
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errdefer if (std.c.dlclose(newlib) != 0)
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@panic("System unstable: Error after library open and cannot close");
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const serve_function = std.c.dlsym(newlib, "serve");
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if (serve_function == null) {
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log.warn("could not reload! error finding symbol", .{});
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return;
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}
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// new lib all loaded up - do the swap and close the old
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log.debug("updating function and library", .{});
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executor.serve = @ptrCast(serve_op, serve_function.?);
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executor.library = newlib;
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if (std.c.dlclose(l) != 0)
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@panic("System unstable: Error after library open and cannot close");
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log.debug("closed old library", .{});
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}
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}
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}
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}
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}
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fn dlopen(path: [:0]const u8) !*anyopaque {
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fn dlopen(path: [:0]const u8) !*anyopaque {
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// We need now (and local) because we're about to call it
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// We need now (and local) because we're about to call it
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const lib = std.c.dlopen(path, c.RTLD_NOW);
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const lib = std.c.dlopen(path, c.RTLD_NOW);
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