add signal handling to make core more robust
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5be44c911f
commit
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23
src/main.zig
23
src/main.zig
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@ -168,24 +168,39 @@ fn exitApplication(
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_: *const std.os.siginfo_t,
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_: ?*const anyopaque,
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) callconv(.C) noreturn {
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exitApp();
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exitApp(0);
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std.os.exit(0);
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}
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fn exitApp() void {
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std.io.getStdOut().writer().print("termination request: stopping watch\n", .{}) catch {};
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fn exitApp(exitcode: u8) void {
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if (exitcode == 0)
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std.io.getStdOut().writer().print("termination request: stopping watch\n", .{}) catch {}
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else
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std.io.getStdErr().writer().print("abnormal termination: stopping watch\n", .{}) catch {};
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watcher.stopWatch() catch @panic("could not stop watcher");
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std.io.getStdOut().writer().print("exiting application\n", .{}) catch {};
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watcher.deinit();
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std.os.exit(exitcode);
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// joining threads will hang...we're ultimately in a signal handler.
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// But everything is shut down cleanly now, so I don't think it hurts to
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// just kill it all
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// if (watcher_thread) |t|
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// t.join();
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}
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fn installSignalHandler() !void {
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var act = std.os.Sigaction{
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.handler = .{ .sigaction = exitApplication },
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.mask = std.os.empty_sigset,
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.flags = (std.os.SA.SIGINFO | std.os.SA.RESTART | std.os.SA.RESETHAND),
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};
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try std.os.sigaction(std.os.SIG.INT, &act, null);
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try std.os.sigaction(std.os.SIG.TERM, &act, null);
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}
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pub fn main() !void {
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defer exitApp();
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defer exitApp(1);
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// stdout is for the actual output of your application, for example if you
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// are implementing gzip, then only the compressed bytes should be sent to
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