diff --git a/lambdabuild/Package.zig b/lambdabuild/Package.zig index 350ae5e..43fcfb7 100644 --- a/lambdabuild/Package.zig +++ b/lambdabuild/Package.zig @@ -3,7 +3,12 @@ const std = @import("std"); const Package = @This(); step: std.Build.Step, -lambda_zipfile: []const u8, +options: Options, + +/// This is set as part of the make phase, and is the location in the cache +/// for the lambda package. The package will also be copied to the output +/// directory, but this location makes for a good cache key for deployments +zipfile_dest: ?[]const u8 = null, const base_id: std.Build.Step.Id = .install_file; @@ -28,38 +33,9 @@ pub fn create(owner: *std.Build, options: Options) *Package { .owner = owner, .makeFn = make, }), - .lambda_zipfile = options.zipfile_name, + .options = options, }; - // TODO: For Windows, tar.exe can actually do zip files. tar -a -cf function.zip file1 [file2...] - // https://superuser.com/questions/201371/create-zip-folder-from-the-command-line-windows#comment2725283_898508 - // - // We'll want two system commands here. One for the exe itself, and one for - // other files (TODO: what does this latter one look like? maybe it's an option?) - var zip_cmd = owner.addSystemCommand(&.{ "zip", "-qj9X" }); - zip_cmd.has_side_effects = true; // TODO: move these to makeFn as we have little cache control here... - zip_cmd.setCwd(.{ .src_path = .{ - .owner = owner, - .sub_path = owner.getInstallPath(.prefix, "."), - } }); - const zipfile = zip_cmd.addOutputFileArg(options.zipfile_name); - zip_cmd.addArg(owner.getInstallPath(.bin, "bootstrap")); - // std.debug.print("\nzip cmdline: {s}", .{zip}); - if (!std.mem.eql(u8, "bootstrap", options.exe.out_filename)) { - // We need to copy stuff around - // TODO: should this be installing bootstrap binary in .bin directory? - const cp_cmd = owner.addSystemCommand(&.{ "cp", owner.getInstallPath(.bin, options.exe.out_filename) }); - cp_cmd.has_side_effects = true; - const copy_output = cp_cmd.addOutputFileArg("bootstrap"); - const install_copy = owner.addInstallFileWithDir(copy_output, .bin, "bootstrap"); - cp_cmd.step.dependOn(owner.getInstallStep()); - zip_cmd.step.dependOn(&install_copy.step); - // might as well leave this bootstrap around for caching purposes - // const rm_cmd = owner.addSystemCommand(&.{ "rm", owner.getInstallPath(.bin, "bootstrap"), }); - } - const install_zipfile = owner.addInstallFileWithDir(zipfile, .prefix, options.zipfile_name); - install_zipfile.step.dependOn(&zip_cmd.step); - package.step.dependOn(&install_zipfile.step); return package; } @@ -69,26 +45,92 @@ pub fn packagedFilePath(self: Package) []const u8 { pub fn packagedFileLazyPath(self: Package) std.Build.LazyPath { return .{ .src_path = .{ .owner = self.step.owner, - .sub_path = self.step.owner.getInstallPath(.prefix, self.lambda_zipfile), + .sub_path = self.step.owner.getInstallPath(.prefix, self.options.zipfile_name), } }; } fn make(step: *std.Build.Step, node: std.Progress.Node) anyerror!void { - // Make here doesn't actually do anything. But we want to set up this - // step this way, so that when (if) zig stdlib gains the abiltity to write - // zip files in addition to reading them, we can skip all the system commands - // and just do all the things here instead - // - // - // TODO: The caching plan will be: - // - // get a hash of the bootstrap and whatever other files we put into the zip - // file (because a zip is not really reproducible). If the cache directory - // has the hash as its latest hash, we have nothing to do, so we can exit - // at that point - // - // Otherwise, store that hash in our cache, and copy our bootstrap, zip - // things up and install the file into zig-out _ = node; - _ = step; + const self: *Package = @fieldParentPtr("step", step); + // get a hash of the bootstrap and whatever other files we put into the zip + // file (because a zip is not really reproducible). That hash becomes the + // cache directory, similar to the way rest of zig works + // + // Otherwise, create the package in our cache indexed by hash, and copy + // our bootstrap, zip things up and install the file into zig-out + const bootstrap = bootstrapLocation(self.*) catch |e| { + if (@errorReturnTrace()) |trace| { + std.debug.dumpStackTrace(trace.*); + } + return step.fail("Could not copy output to bootstrap: {}", .{e}); + }; + const bootstrap_dirname = std.fs.path.dirname(bootstrap).?; + const zipfile_src = try std.fs.path.join(step.owner.allocator, &[_][]const u8{ bootstrap_dirname, self.options.zipfile_name }); + self.zipfile_dest = self.step.owner.getInstallPath(.prefix, self.options.zipfile_name); + if (std.fs.copyFileAbsolute(zipfile_src, self.zipfile_dest.?, .{})) |_| { + // we're good here. The zip file exists in cache and has been copied + step.result_cached = true; + } else |_| { + // error, but this is actually the normal case. We will zip the file + // using system zip and store that in cache with the output file for later + // use + + // TODO: For Windows, tar.exe can actually do zip files. + // tar -a -cf function.zip file1 [file2...] + // + // See: https://superuser.com/questions/201371/create-zip-folder-from-the-command-line-windows#comment2725283_898508 + var child = std.process.Child.init(&[_][]const u8{ + "zip", + "-qj9X", + zipfile_src, + bootstrap, + }, self.step.owner.allocator); + child.stdout_behavior = .Ignore; + child.stdin_behavior = .Ignore; // we'll allow stderr through + switch (try child.spawnAndWait()) { + .Exited => |rc| if (rc != 0) return step.fail("Non-zero exit code {} from zip", .{rc}), + .Signal, .Stopped, .Unknown => return step.fail("Abnormal termination from zip step", .{}), + } + + try std.fs.copyFileAbsolute(zipfile_src, self.zipfile_dest.?, .{}); // It better be there now + } +} + +fn bootstrapLocation(package: Package) ![]const u8 { + const output = package.step.owner.getInstallPath(.bin, package.options.exe.out_filename); + // We will always copy the output file, mainly because we also need the hash... + // if (std.mem.eql(u8, "bootstrap", package.options.exe.out_filename)) + // return output; // easy path + + // Not so easy...read the file, get a hash of contents, see if it's in cache + const output_file = try std.fs.openFileAbsolute(output, .{}); + defer output_file.close(); + const output_bytes = try output_file.readToEndAlloc(package.step.owner.allocator, 100 * 1024 * 1024); // 100MB file + // std.Build.Cache.Hasher + // std.Buidl.Cache.hasher_init + var hasher = std.Build.Cache.HashHelper{}; // We'll reuse the same file hasher from cache + hasher.addBytes(output_bytes); + const hash = std.fmt.bytesToHex(hasher.hasher.finalResult(), .lower); + const dest_path = try package.step.owner.cache_root.join( + package.step.owner.allocator, + &[_][]const u8{ "p", hash[0..], "bootstrap" }, + ); + const dest_file = std.fs.openFileAbsolute(dest_path, .{}) catch null; + if (dest_file) |d| { + d.close(); + return dest_path; + } + const pkg_path = try package.step.owner.cache_root.join( + package.step.owner.allocator, + &[_][]const u8{"p"}, + ); + // Destination file does not exist. Write the bootstrap (after creating the directory) + std.fs.makeDirAbsolute(pkg_path) catch |e| { + std.debug.print("Could not mkdir {?s}: {}\n", .{ std.fs.path.dirname(dest_path), e }); + }; + std.fs.makeDirAbsolute(std.fs.path.dirname(dest_path).?) catch {}; + const write_file = try std.fs.createFileAbsolute(dest_path, .{}); + defer write_file.close(); + try write_file.writeAll(output_bytes); + return dest_path; }