const std = @import("std"); // C interfaces between main and libraries pub const Header = extern struct { name_ptr: [*]u8, name_len: usize, value_ptr: [*]u8, value_len: usize, }; pub const Response = extern struct { ptr: [*]u8, len: usize, headers: [*]Header, headers_len: usize, }; pub const Request = extern struct { method: [*:0]u8, method_len: usize, content: [*]u8, content_len: usize, headers: [*]Header, headers_len: usize, }; // If the library is Zig, we can use these helpers threadlocal var allocator: ?*std.mem.Allocator = null; const log = std.log.scoped(.interface); pub const ZigRequest = struct { method: [:0]u8, content: []u8, headers: []Header, }; pub const ZigHeader = struct { name: []u8, value: []u8, }; pub const ZigResponse = struct { body: *std.ArrayList(u8), headers: *std.StringHashMap([]const u8), }; pub const ZigRequestHandler = *const fn (std.mem.Allocator, ZigRequest, ZigResponse) anyerror!void; /// This function is optional and can be exported by zig libraries for /// initialization. If exported, it will be called once in the beginning of /// a request and will be provided a pointer to std.mem.Allocator, which is /// useful for reusing the parent allocator. If you're planning on using /// the handleRequest helper below, you must use zigInit or otherwise /// set the interface allocator in your own version of zigInit pub fn zigInit(parent_allocator: *anyopaque) callconv(.C) void { allocator = @ptrCast(*std.mem.Allocator, @alignCast(@alignOf(*std.mem.Allocator), parent_allocator)); } pub fn toZigHeader(header: Header) ZigHeader { return .{ .name = header.name_ptr[0..header.name_len], .value = header.value_ptr[0..header.value_len], }; } /// Converts a StringHashMap to the structure necessary for passing through the /// C boundary. This will be called automatically for you via the handleRequest function /// and is also used by the main processing loop to coerce request headers fn toHeaders(alloc: std.mem.Allocator, headers: std.StringHashMap([]const u8)) ![*]Header { var header_array = try std.ArrayList(Header).initCapacity(alloc, headers.count()); var iterator = headers.iterator(); while (iterator.next()) |kv| { header_array.appendAssumeCapacity(.{ .name_ptr = @constCast(kv.key_ptr.*).ptr, .name_len = kv.key_ptr.*.len, .value_ptr = @constCast(kv.value_ptr.*).ptr, .value_len = kv.value_ptr.*.len, }); } return header_array.items.ptr; } /// handles a request, implementing the C interface to communicate between the /// main program and a zig library. Most importantly, it will catch/report /// errors appropriately and allow zig code to use standard Zig error semantics pub fn handleRequest(request: *Request, zigRequestHandler: ZigRequestHandler) ?*Response { // TODO: implement another library in C or Rust or something to show // that anything using a C ABI can be successful var alloc = if (allocator) |a| a.* else { log.err("zigInit not called prior to handle_request. This is a coding error", .{}); return null; }; // setup response body var response = std.ArrayList(u8).init(alloc); // setup headers var headers = std.StringHashMap([]const u8).init(alloc); zigRequestHandler( alloc, .{ .method = request.method[0..request.method_len :0], .content = request.content[0..request.content_len], .headers = request.headers[0..request.headers_len], }, .{ .body = &response, .headers = &headers, }, ) catch |e| { log.err("Unexpected error processing request: {any}", .{e}); if (@errorReturnTrace()) |trace| { std.debug.dumpStackTrace(trace.*); } return null; }; // Marshall data back for handling by server var rc = alloc.create(Response) catch { log.err("Could not allocate memory for response object. This may be fatal", .{}); return null; }; rc.ptr = response.items.ptr; rc.len = response.items.len; rc.headers = toHeaders(alloc, headers) catch |e| { log.err("Unexpected error processing request: {any}", .{e}); if (@errorReturnTrace()) |trace| { std.debug.dumpStackTrace(trace.*); } return null; }; rc.headers_len = headers.count(); return rc; }